Merken
Der Skillplaner ist auf dem Stand von Patch 6.2.9
Deus Ex Glacies
Allianz

Volk

Klasse

Mundusstein

Ausrichtung
Skillpunkte
0 / 463
Benutzer
KlistalYT
Likes
15665
Patchstand
Patch 4.3.9
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
I will be revising and editing the build as I make it. I am only CP 602, so I am using my current CP alignment. As for sets, I've no idea what I will choose in the end until I hit 50 and start searching for my preferred set. This is in ***no way*** a min/max dps setup.
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's (https://alcasthq.com/) list, so credit to him. I have added and removed some sets as I saw fit!***
Sets;
-Master Architect: Halls of Fabrication - Morrowind Expansion Required
-Necropotence: Rivenspire, Guildstore
-Burning Spellweave: City of Ash 1 & 2
-Maelstrom Fire Staff: Veteran Maelstrom Arena - Orsinium DLC Required
-Perfect Mantle of Siroria: Veteran Cloudrest - Summerset Expansion Required
-Mantle of Siroria: Cloudrest - Summerset Expansion Required
-Perfect Asylum Staff: Asylum Sanctorium - Clockwork City DLC Required
-Willpower: Imperial City Vaults, Guildstore, Daily Dungeon Reward - To get it from the Imperial City, you need the Imperial City DLC.
-Spinner's Garments: Malabal Tor, Guildstore
-Winterborn: Maeltrom Arena - Orsinium DLC required
-Ice Furnace: Direfrost Keep
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-bane's Chest - Dragon Bones DLC Required
-Valkyn Skoria: Veteran City of Ash 2, Gilirion the Redbeard's Chest
-Ilambris: Veteran Crypts of Hearts 1, Gilirion the Redbeard's Chest
-Slimecraw: Veteran Wayrest Sewers 1, Maj al-Ragath's Chest
-Iceheart: Veteran Direfrost Keep, Gilirion the Redbeard's Chest
-Infernal Guardian: City of Ash 1, Gilirion the Redbeard's Chest
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Destruction Staff - Precise - Fire/Ice/Lightning Enchantment
-Destruction/Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment;
-Necklace - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's (https://alcasthq.com/) list, so credit to him. I have added and removed some sets as I saw fit!***
Sets;
-Master Architect: Halls of Fabrication - Morrowind Expansion Required
-Necropotence: Rivenspire, Guildstore
-Burning Spellweave: City of Ash 1 & 2
-Maelstrom Fire Staff: Veteran Maelstrom Arena - Orsinium DLC Required
-Perfect Mantle of Siroria: Veteran Cloudrest - Summerset Expansion Required
-Mantle of Siroria: Cloudrest - Summerset Expansion Required
-Perfect Asylum Staff: Asylum Sanctorium - Clockwork City DLC Required
-Willpower: Imperial City Vaults, Guildstore, Daily Dungeon Reward - To get it from the Imperial City, you need the Imperial City DLC.
-Spinner's Garments: Malabal Tor, Guildstore
-Winterborn: Maeltrom Arena - Orsinium DLC required
-Ice Furnace: Direfrost Keep
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-bane's Chest - Dragon Bones DLC Required
-Valkyn Skoria: Veteran City of Ash 2, Gilirion the Redbeard's Chest
-Ilambris: Veteran Crypts of Hearts 1, Gilirion the Redbeard's Chest
-Slimecraw: Veteran Wayrest Sewers 1, Maj al-Ragath's Chest
-Iceheart: Veteran Direfrost Keep, Gilirion the Redbeard's Chest
-Infernal Guardian: City of Ash 1, Gilirion the Redbeard's Chest
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Destruction Staff - Precise - Fire/Ice/Lightning Enchantment
-Destruction/Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment;
-Necklace - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
Aktionsleisten
Championrang: 0
-
0
Das Schlachtross 0 Die Fürstin 0 Der Fürst 0 -
0
Der Turm 0 Die Liebende 0 Der Schatten 0 -
0
Der Lehrling 0 Der Atronach 0 Das Ritual 0
Attribute
Magicka

- 0
Leben

- 0
Ausdauer

- 0
Leichte Rüstung

- 0
Mittlere Rüstung

- 0
Schwere Rüstung

- 0
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Sphäre des Kriegers
0



Sphäre der Diebin
0



Sphäre des Magiers
0



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