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Skillpunkte

Übrigens kannst du im Spiel insgesamt 541 Skillpunkte erhalten (9.0.5. Nekrom)!
  • Himmelsscherben: 175
  • Level: 64
  • DLC: 149
  • AvA Ränge: 50
  • Veteranenverliese: 0
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  • Öffentliche Verliese: 16
  • Hauptgeschichte: 14
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Merken
Der Skillplaner ist auf dem Stand von Patch 9.3.5

The Harvester

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Allianz
Aldmeri-Dominion
Volk
Ork
Klasse
Nekromant
Mundusstein
Die Diebin - Erhöht Eure kritische Trefferchance um 1333 (Mit 7 Teilen Göttlich 2182)
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
lilfetus
Likes
1
Patchstand
Patch 7.2.5
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  • Offene Welt
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  • Handwerk
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    • Versorgen
    • Verzaubern
    • Schmuckhandwerk

Beschreibung dieser Skillung

https://xynodegaming.com/harvester/
The Elder Scrolls Online Stamina Necromancer build! Wait…What do we call this? Stamcro? Stam Necro? Stamancer? Stamromancer?! Pick your poison, I’m sticking with Stam Necro, regardless of the term used to describe it, this class is INSANE!

This stamina Necromancer build is built for HIGH DPS and MASSIVE ultimate gain! The point of the ultimate gain is of course to be able to use ultimates as much as possible but with a much higher group beneficial purpose!

The Necromancer is equipped with a buff EXCLUSIVE to this class only! The colossus ultimate, has a built-in Major Vulnerability which increases all damage done to the targets affected by 30%! While this is a short-duration buff it is the ONLY one of its kind in the game. So to fully utilize this you need either multiple necromancers staggering this ability OR high ultimate regen for more uptime…OR BOTH!

As a Necromancer, you DO have pets and you CAN raise the dead but the Necromancer is very different in comparison to the many you may have seen in other games. The pets that are controlled by the Necromancer instead of being lifelong companions/minions, are in fact “fire and forget” burst damage and time periods of power!

Unlike the sorcerer you do NOT need to double bar your pets or else they will die, they are fired, they do their stuff and then they are gone. Ready for you to fire off a NEW one constantly summoning more and more disposable pets as you go.

The BIG bonus to these pets and types of spells/skills is that the Necromancer ALSO can utilize corpses! Much like the Templar can consume corpses for the sake of stamina return and heals, The Necromancer (depending on skill choice) can heal, regain stamina, magicka, and even ULTIMATE! Yes, you can actually CONSUME ultimate with the Necrotic Potency skill, from dead bodies…And here is the crunch…
Those skeletons, minions, and skills you fire and forget, actually lay down corpses once they are dead! WHICH by the way, YOU can CONSUME with Necrotic Potency!
So, not only can you consume enemy corpses, but also FRIENDLY ones as well!

If you are new to the Necromancer you can of course spam abilities, look awesome, and have lots and lots of fun. BUT if you are advanced enough, or understand enough of the class to have very good situational awareness and understanding of their passives and skills, you can become VERY powerful indeed!
To be a good Necromancer you need to know what is going on around you, time your attacks, strategically place skills to benefit you, and always keep an eye on those dead bodies.

This can be somewhat of a selfish class, and let’s face it, a Necromancer SHOULD be since it utilizes sacrificial type abilities for personal gain, BUT at the same time, if used well can be extremely beneficial to any group! Their power is incredible if wielded correctly.

This build overall has high damage as initially stated, but it also has very good survival. The orc passive for healing from weapon abilities is already a nice touch, our Necrotic Potency ability also heals us for consuming corpses as well as gaining ultimate…And utilizing Briarheart actually means that while devastating the enemy with constant damage, you can constantly HEAL when you critically strike. Being that one of our main passives is actually a crit chance INCREASE, our damage AND survival actually goes UP when targets are low health due to the sheer amount of crit output!

One more major bonus to the Stamina Necromancer specifically is its damage TYPE! It has a mixture of poison and disease meaning poison status effects(single target 6-second damage over time effect) and disease status effects (minor defile reducing healing received and health recovery by 15%) are both VERY active, so you can cripple the enemy with high uptime of both. And above all as far as the damage TYPE is concerned is, this class is a jack of ALL trades!

Instead of being a heavy single target, or heavy DOT, or heavy direct damage, it actually has a balanced combination of all 3! We have GREAT damage over time, huge direct damage, and a LOT more aoe potential in our class abilities than any other stamina setup utilizing class skills.
Also, the way that abilities can work in tandem with other abilities of the Necromancer, make this feel much more like a “class” rather than a character using “weapon skills”. We still have a couple of weapon skills for sure, BUT we can and DO use a LOT of class abilities on this setup making it feel VERY unique!

Most stamina struggle with an area of effect damage but this does NOT. For once a stamina class setup can borderline MATCH the potential of some Magicka setups while NOT sacrificing a single target to do so!

One more thing to note for our survival…we have 1250 extra health JUST for being a Necromancer in our passives! How awesome! This means recovery food does not make us “ultrasquish” like many other classes!

Key bonuses to the setup

High damage output in both single target AND AOE!

Fire and forget abilities/pets which do NOT require double baring of the same skills (unlike the sorcerer)

Incredible ultimate gain from our Necrotic Potency IF used correctly!

Major Vulnerability (30% damage done increase to target for EVERYONE) from our Colossus Ultimate

At execute range we have a passive which greatly improves our critical chance!

Just for critical hitting, we can HEAL from our set (Briarheart) so we potentially have a built-in “crit surge” (sorcerer ability)

High use of class skills, making it feel like a totally unique setup/class/playstyle

High health bonus!

The more you understand about the class, the more powerful you are if you have the ability to take advantage of the situation at the time, ESPECIALLY if there are many many BODIES!
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  • Macht 0
  • Kraft 0

Magicka Magicka
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Leben Leben
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Ausdauer Ausdauer
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  • Kein Set ausgewählt


  • Es sind keine passiven Fähigkeiten vorhanden

Setteile

Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.

Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Kein Set ausgewählt
Schultern
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Hände
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Torso
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Gürtel
Kein Set ausgewählt
Beine
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Füße
Kein Set ausgewählt
Hals
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Ring
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Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung

1. Leiste

Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt

2. Leiste

Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt

Link zu dieser Skillung



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