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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Burn baby Burn dk

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Alliance
[build_planer.no_alliance_selected]
Race
Dark Elf
Class
Dragonknight
Mundusstone
The Thief - Increases the Critical Strike rating by 1333 (2182 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
jcc151
Likes
1
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Gear

Elf Bane x5 (chest and legs with rings and necklace) [extends the time of all your fire abilites by 2 seconds],
Silks of the Sun/ Burning Spellweave x5
Monster shoulders/helm x1 (advise either chokethorn/shadowrend for mag recovery: or Suggest Slimecraw for the 1 set bonus of crit)

Working theory is quite possibly 55-80k damage with shooting star while the rest of your abilities will in turn deal approximately 11k-16k. This build will need to properly learn to weave heavy attacks through out the rotation. I haven't figured out that rotation yet. I'll be testing this in future.
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  • 1
  • 2
  • 3
  • 4
  • 5
  • R
  • 2
  • 1
  • 2
  • 3
  • 4
  • 5
  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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Comments (1)

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Report    08/19/2017 20:03:33 | #1
Demonic50UL
Have you considered running eruption instead of weakness to elements?

This should allow it to play off your sets better as well as opens up the door to slot a resto staff on the backbar. The cycle of life passive will increase your magicka return per heavy attack with a restostaff. As for weave given your dots maybe [ molten armaments, weakness to elements, engulfing flames, burning embers, elemental blockade, eruption, heavy attack, repeat from engulphing flames untill you have to refresh molten armaments. ] this would have you end on the resto staff if you use the idea above and get a better magicka return.