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	Build Planer is on Patchlevel 11.1.5
	The Malconvoker
Alliance
			![[build_planer.no_alliance_selected] [build_planer.no_alliance_selected]](/assets/images/layout/help.png) 
		Race
			 
		Class
			 
		Mundusstone
			 
		Skill points
       0 / 541
      Champion points
       0 / 3600
    User
			 Kaitlynn
		Likes
			 145225
		Patch level
Patch 2.0.8
- 	Class- No Class selected
 
- 	Weapon- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
 
- 	Armor- Light Armor
- Medium Armor
- Heavy Armor
 
- 	World- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
 
- 	Alliance War- Assault
- Emperor
- Support
 
- 	Guild- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
 
- 	Racial- No Race selected
 
- 	Craft- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
 
Build description
						The equipment here is fairly simple.
The Malconvoker runs a full set of Light Armor and a Restoration Staff on both bars. The double Restoration Staves may seem a bit odd at first, but as you will see, active skill space is a bit cramped so this is necessary to be able to use your healing spells efficiently.
- 3 pieces of Healing Mage jewelry. This is a really powerful set for a support character because it gives a passive debuff without using any extra resources and this character is primed to keep the debuff up throughout any battle as you will see when we talk about the skills.
- 5 pieces of the crafted Seducer set. I really like this set because it is easily obtainable for new players, it has very strong passives (mainly the cost reduction) and since it is crafted it is customizable which is always a plus.
- The last three pieces are kind of used to fill up any gaps you have. For instance if you feel you need more defense maybe use the Death Wind’s set. Since I personally felt comfortable with my stat set up and playstyle, I opted for 3 pieces of Magnus’s Gift to pack on a little more “umph”.
This set up combined with the sustain of the Breton race and Sorcerer class means your magicka pool will be gigantic, then when we add in all of the cost reduction and recovery, you guarantee that it stays huge until you are making your final push and expending all of your resources.
This is how a Sorcerer healer can close the gap between itself and the “almighty” Templar healers. The Malconvoker sacrifices many of the Templar healing passives for just raw healing and spell power.
Created by - Oneness
Original Post - http://tamrielvault.com/group/eso-cb/forum/topics/eso-build-the-malconvoker
					
					
					
					
				The Malconvoker runs a full set of Light Armor and a Restoration Staff on both bars. The double Restoration Staves may seem a bit odd at first, but as you will see, active skill space is a bit cramped so this is necessary to be able to use your healing spells efficiently.
- 3 pieces of Healing Mage jewelry. This is a really powerful set for a support character because it gives a passive debuff without using any extra resources and this character is primed to keep the debuff up throughout any battle as you will see when we talk about the skills.
- 5 pieces of the crafted Seducer set. I really like this set because it is easily obtainable for new players, it has very strong passives (mainly the cost reduction) and since it is crafted it is customizable which is always a plus.
- The last three pieces are kind of used to fill up any gaps you have. For instance if you feel you need more defense maybe use the Death Wind’s set. Since I personally felt comfortable with my stat set up and playstyle, I opted for 3 pieces of Magnus’s Gift to pack on a little more “umph”.
This set up combined with the sustain of the Breton race and Sorcerer class means your magicka pool will be gigantic, then when we add in all of the cost reduction and recovery, you guarantee that it stays huge until you are making your final push and expending all of your resources.
This is how a Sorcerer healer can close the gap between itself and the “almighty” Templar healers. The Malconvoker sacrifices many of the Templar healing passives for just raw healing and spell power.
Created by - Oneness
Original Post - http://tamrielvault.com/group/eso-cb/forum/topics/eso-build-the-malconvoker
Action Bars
Champion Rank: 0
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Attributes
				Magicka
				 
				
			 
				- 0
				Health
				 
				
			 
				- 0
				Stamina
				 
				
      
       
				- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
        Spent:
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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
      Set
      Armor Type
      Quality
      Trait
      Enchantment
    Head
  No Set selected
  
  
  
  
Shoulders
  No Set selected
  
  
  
  
Hand
  No Set selected
  
  
  
  
Chest
  No Set selected
  
  
  
  
Waist
  No Set selected
  
  
  
  
Legs
  No Set selected
  
  
  
  
Feet
  No Set selected
  
  
  
  
Neck
  No Set selected
  
  
  
  
Ring
  No Set selected
  
  
  
  
Ring
  No Set selected
  
  
  
  
Slot
      Set
      Weapon Type
      Quality
      Trait
      Enchantment
    Main hand
   No Set selected
  
  
  
  
Offhand
  No Set selected
  
  
  
  
Poison
  No Poison selected
Main hand
   No Set selected
  
  
  
  
Offhand
  No Set selected
  
  
  
  
Poison
  No Poison selected
 
     
     
     
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