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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Heal/soutien

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Alliance
Aldmeri Dominion
Race
Argonian
Class
Templar
Mundusstone
The Ritual - Increases healing effectiveness by 8% (13% with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
drelin04
Likes
5
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
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    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Hey,

here is an updated build for CWC. It doesn't aim to be totally complete but to give a good approach on healing interrogations.

About the bars :
- The first bar is the "unchangeable" bar. You may change some skill slots according to your style, but the skills on the main bar have to be somewhere on your bars.
- A conditionnal skill is elemental drain. But, you have to discuss with the other healer to set the drainer : only one healer have to use it. If you don't use the elemen drain, then switch to double resto staff and slot life drain instead elem drain.
- The changeable skills are : power of the light and healing orb. Power of the light have to be replaced by blockage of lighting if there is a lack of lighting wall. Healing orb use, depends of the boss : as example, you will have to replace it by the luminous shard on vAA last boss.
- You would consider cleanse from alliance war, if a stronger purification skill is needed (morrowind raid).


rotation example:
1- focus, combat prayer, healing spring
2- elem drain, power of the light / blockade of lighting, shard / orb, ritual

3- heavy attack, combat prayer, healing spring, heavy attack, combat prayer, healing spring
4- power of the light / blockade, shard /orb
-
3,4
1,2
3,4,3,4
1,2
...

(edit @Tar000un: i don't main heal and just tryed to share an overview)
The ult doesn't appear because you have to use it when it's up and the effect is down : you need to synchronize your ult with others players, you may use raid notifier and /rnulti 1 to get a GUI information about the ults.

Gears:
SPC - healing mage, staves: master resto and maelstrom lighting (or random lighting)

You need to accord your stuff with the other healer. Theses sets have to be up in a raid :
- spc
- worm cult
- healing mage (to debuff dangerous enemies)

You may consider IA (especially on lighting immune boss, like the thunder atro, first boss of vAA).
  • 1
  • 1
  • 2
  • 3
  • 4
  • 5
  • R
  • 2
  • 1
  • 2
  • 3
  • 4
  • 5
  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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