
Bound Armaments
- Cast Time
- Instant
- Target
- Enemy
- Cost
- 1377 Stamina
- Duration
- No Duration
- Range
- 28 meters
When slotted on either bar, you gain Major Prophecy and Major Savagery, increasing your Critical Rating by 2629.
Your Light and Heavy Attacks now generate a stack of Bound Armaments for 10 seconds, up to 8 times. Fully-charged Heavy Attacks grant two stacks.
When at one or more stacks, you can arm up to 4 of them to strike your target for 1632 Physical Damage every 0.3 seconds for each stack of Bound Armaments consumed.
Your Light and Heavy Attacks now generate a stack of Bound Armaments for 10 seconds, up to 8 times. Fully-charged Heavy Attacks grant two stacks.
When at one or more stacks, you can arm up to 4 of them to strike your target for 1632 Physical Damage every 0.3 seconds for each stack of Bound Armaments consumed.
Unlocked at Daedric Summoning Rank 42
NEW EFFECT
Converts into a Stamina ability that grants Major Prophecy and Savagery. Light and Heavy attacks create Bound weapons that can be used to attack your current target. No longer grants block mitigation or Major Resolve.
Converts into a Stamina ability that grants Major Prophecy and Savagery. Light and Heavy attacks create Bound weapons that can be used to attack your current target. No longer grants block mitigation or Major Resolve.
Skill Name



Information
This skill is a class skill of the Sorcerer tree.
Bound Armaments is an active skill of the talent tree Daedric Summoning.
Bound Armaments is a morph of Bound Armor.
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