
Regenerative Ward
- Cast Time
- Instant
- Target
- Area
- Radius
- 20 meters
- Cost
- 4050 Magicka
- Duration
- 10 seconds
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7480 damage for 10 seconds, heals you for 1172 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.
Unlocked at Daedric Summoning Rank 30
NEW EFFECT
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. This ability now applies a self heal.
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. This ability now applies a self heal.
Skill Name



Information
This skill is a class skill of the Sorcerer tree.
Regenerative Ward is an active skill of the talent tree Daedric Summoning.
Regenerative Ward is a morph of Conjured Ward.
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