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Le planificateur de compétences a le niveau de correctif 11.1.5
Magicka Necro
Faction
Race
Classe
Pierre de Mundus
Focus
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
RadiantTiso
J'aime
03025
Mise a jour
Patch 8.1.5
- Classe
- Aucune classe sélectionnée
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Aucune course sélectionnée
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
These are the recommended end-game skills for a Magicka Necromancer. Recommended Gear, Traits, Enchants and CP are further down in our guide.
If you need help or have any questions don't hesitate to ask in the discussion channel!
Potions: This build doesn't require specific potions.
Food: Ghastly Eye Bowl or Solitude Salmon-Millet Soup if you need health.
Rotation:
- Apply all DOTs (Damage Over Time skills) and buffs
- Every third ability, cast Stalking Blastbones
- Any time all DOTs are ticking use Ricochet Skull as your spammable between Blastbones.
- Replace your spammable with whichever DOT is falling off, but keep casting Blastbones every third ability. Prioritize Barbed Trap and Degeneration. Keep carve at 3 stacks by reapplying it before it runs out.
Your rotation will basically look like:
Skill --> Skill --> Blastbones --> Skill --> Skill --> Blastbones, repeat
Flawless Dawnbreaker and Inner Light are what we call "bar buffers". Meaning we never actually use these skills, they are simply there for the slotted bonusses and/or the skill-line passives they provide for us.
Flex options:
If you need additional protection, replace Degeneration with one of these skills: Summoner's Armor, Spirit Guardian or Harness Magicka.
Using one of these does mean you're losing out on Major Sorcery, so you'll HAVE TO RUN SPELL POWER POTIONS to make up for this. If you do this also swap out Inner Light for Deadly Cloak (And Mystic Orb if you're using Inner Light on the back bar).
Weapon choices:
This build runs Dual Daggers on the front bar and a Greatsword on the back. Prefer using staves? Use a flame staff and make these changes:
Stampede --> Unstable Wall
Carve --> Inner Light (Or a flex skill)
If you need help or have any questions don't hesitate to ask in the discussion channel!
Potions: This build doesn't require specific potions.
Food: Ghastly Eye Bowl or Solitude Salmon-Millet Soup if you need health.
Rotation:
- Apply all DOTs (Damage Over Time skills) and buffs
- Every third ability, cast Stalking Blastbones
- Any time all DOTs are ticking use Ricochet Skull as your spammable between Blastbones.
- Replace your spammable with whichever DOT is falling off, but keep casting Blastbones every third ability. Prioritize Barbed Trap and Degeneration. Keep carve at 3 stacks by reapplying it before it runs out.
Your rotation will basically look like:
Skill --> Skill --> Blastbones --> Skill --> Skill --> Blastbones, repeat
Flawless Dawnbreaker and Inner Light are what we call "bar buffers". Meaning we never actually use these skills, they are simply there for the slotted bonusses and/or the skill-line passives they provide for us.
Flex options:
If you need additional protection, replace Degeneration with one of these skills: Summoner's Armor, Spirit Guardian or Harness Magicka.
Using one of these does mean you're losing out on Major Sorcery, so you'll HAVE TO RUN SPELL POWER POTIONS to make up for this. If you do this also swap out Inner Light for Deadly Cloak (And Mystic Orb if you're using Inner Light on the back bar).
Weapon choices:
This build runs Dual Daggers on the front bar and a Greatsword on the back. Prefer using staves? Use a flame staff and make these changes:
Stampede --> Unstable Wall
Carve --> Inner Light (Or a flex skill)
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie
- 0
Santé
- 0
Vigueur
- 0
Ensembles
- No Set selected
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour


Artisanat
0
Guerre
0
Dynamisme
0
- Maintenez la touche Majuscule enfoncée pour déverrouiller le rang suivant.
Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
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Mains
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Poitrine
No Set selected
Taille
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Jambes
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Pieds
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Cou
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Anneau
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Anneau
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Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Allemand
Anglais
Français
Compétences / Sorts
Système Champion
Ensembles
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