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Points

Tu peux obtenir 541 points dans le jeu (9.0.5. Nekrom)!
  • Eclats Célestes: 175
  • Niveau: 64
  • DLC: 149
  • Niveaux AvA: 50
  • Donjons Vétérans: 0
  • Donjons de groupe: 24
  • Donjons publics: 16
  • Quètes de l'histoire principale: 14
  • Quètes de Zones: 49
Favoris
Le planificateur de compétences a le niveau de correctif 9.3.5

Group PVE DMG/Utility Magica Templar

  • Compétences / SortsCompétences / Sorts
  • Système ChampionSystème Champion
  • EnsemblesEnsembles
  • Copier le buildCopier le build
  • Voir la descriptionVoir la description
  • AideAide
Faction
Domaine aldmeri
Race
Les Hauts Elfes
Classe
Templier
Pierre de Mundus
L'Apprenti - Augmente les dégâts des sorts de 238.
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Ferenwield
J'aime
0
Mise a jour
Patch 2.6.0
  • Classe
    • Merci de choisir votre classe dans le menu en haut.
  • Armes
    • Arme à deux mains
    • Une main et un bouclier
    • Deux armes
    • Arc
    • Bâton de destruction
    • Bâton de rétablissement
  • Armure
    • Armure légère
    • Armure moyenne
    • Armure lourde
  • Monde
    • Escroquerie
    • Magie des âmes
    • Loup-garou
    • Vampire
    • Sondage
    • Excavation
  • Guerre d'Alliances
    • Assaut
    • Empereur
    • Soutien
  • Guilde
    • Guilde des voleurs
    • Confrérie noire
    • Guilde des guerriers
    • Guilde des mages
    • Indomptable
    • Ordre Psijique
  • Culturel
    • Merci de choisir votre Race dans le menu en haut.
  • Artisanat
    • Alchimie
    • Forge
    • Couture
    • Travail du bois
    • Cuisine
    • Enchantement
    • Joaillerie

Description du build

My Main's Build
Great in a group, and decent for non-end game solo pve. This build is not done, and still needs different armor as well as 2 heavy pieces. I plan on getting heavy chest and head. My armor plans are as follows.

Molag Kena 2 piece (head, epaulette)
(Vet white gold tower boss)
+ 129 MG DMG
+ MOLAG KENA ULT (Do to light attacks to gain massive DMG for 6 seconds + 516 MG DMG)

Elegance 2 pieces (ring/staff)
(Sanctum Ophedia bosses)
+ 129 MG DMG

Worms Raiment 2 piece (ring/neck)
(Vet Spindleclutch)
+ 129 MG DMG

Martial Knowledge 5 piece (boots,chest,legs,belt,gauntlets)
(Sanctum Ophedia)
+ 126 MG DMG
+ 126 MG DMG
+ 945 Max Magica
+10 % DMG on second atk

All Base - 639 MG DMG
Enchanted Base- 480 MG DMG
All + Enchant- 1119 MG DMG
Procing Ult- Adds 516 MG DMG for 6 sec after 2 light attacks back to back.
ALL ULT- 1635 MG DMG

MX POTENTIAL= 1635 MG DMG
Not including % boosts or potions.

I still need to get these and then enchant them for max magica and perhaps max health. I also need to respec and take the last 2 heavy armor passives out of my build. I messed it up on mine but it is not shown here. I also plan on taking skill points off the things im not using and perhaps switching regeneration for something like unstoppable (heavy armor skill) but im not certain. Flex spots include Regeneration and Rune Focus. Everything else is pretty much solid.

Disclaimer: This is a test build from a noob to champion rank. So take this build with a grain of salt.

The build is very squishy which is why I plan on adding max health to some of the armor. Also if this is used for vet dungeons I highly suggest eating health and magica food as well as using spell power potions during burn phases of bosses.

How to use this build:

I typically run with the desto staff as my main bar, and use the resto staff as a retreat/heal bar. For the attacks I tend to stack DOT and then hit with one or two shot attacks about twice before switching back. So for this one it would be;

Burning Spear -> Elemental Blockade -> Solar Barrage -> Puncturing Sweeps -> (either repeat SB and PS then loop back to BS. OR Use two light attacks for the DMG buff of Kena then loop back to BS)

Don't forget during a boss's Burn Phase as soon as the boss gets to 40% health spam Radiant Oppression. It gets stronger as he gets weaker. Eventually doing 40k DMG or so a cast.

The timings on this may be wrong as I have not gotten Kena yet and will have to test it then. The exact values of enchant buff may be different as some pieces are maxed at lv 140, so im not sure. I will update this when I know.

For healing I typically do use the Annulment first to keep me from dying before I heal, then switching to Breath of Life. If I have a hard time staying up or just have some extra magica to throw around I do Regeneration and Rune Focus when I have a chance. Also don't forget you can jump back in Rune Focus at the last second to extend its buff beyond normal limits. So for low HP I suggest;

Annulment -> Breath of life -> Annulment

That gives you extra shielding before switching back to the main bar. It may be a good idea to switch one of the flex spots for Healing Ward for extra sustainability in hard battles.

Lastly it may be prudent to switch to Valkyn Skoria since DOT is a main form of DMG on this build. However I'm not sure if it would out DMG Kena for its massive DMG boost. Will need to do more testing. Also for more DOT you could switch a flex spot for Ritual of Retribution if you are good at switching bars, that can give an additional DOT during casting BS and EB. So that would look like this;

Ritual of Retribution -> Blazing Spear -> Elemental Blockade -> Solar Barrage -> Puncturing Sweeps -> (follow previous)
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  • 5
  • R
  • 2
  • 1
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  • 4
  • 5
  • R

  • Artisanat 0
  • Guerre 0
  • Dynamisme 0

Magie Magie
  • 0
Santé Santé
  • 0
Vigueur Vigueur
  • 0

  • No Set selected


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Pièce d'ensemble

Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.

Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement

1. Barre d'action

Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected

2. Barre d'action

Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected

Partager ce build



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