Merken
	Der Skillplaner ist auf dem Stand von Patch 11.1.5
	U50 Necromancer Healer - "Hollow Harmony"
Allianz
			 
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		Mundusstein
			 
		Ausrichtung
			
		Skillpunkte
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      Championpunkte
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Patch 7.2.5
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Beschreibung dieser Skillung
						In testing. Theory-crafting gist is: Support healer running in an Under 50s group that already has SPC/Transmutation. Running and developing from Level 16 to 49. 
Nightmother's + Hollowfang + Race Against Time should allow build to leverage moderate-high crit to proc both Hollowfang heals, and Nightmother's Major Breach. Regular critical hits, moderate spell damage, and full harmony jewelery should allow build to be less passive than some group healers, albeit Impen is still very common in PVP.
Utilities should include
- Regular immobilisations from poisons.
- Reapply Major Breach to enemies through critical damage on front bar.
- Necromancer crit passives lead to lots of Nightmother's and Hollowfang procs, for regular debuffing and heals.
- Solid AOE damage, and can do significant burst damage thanks to Harmony jewelry + Avid Boneyard.
- Huge healing done percentage bonus on backbar as build progresses, leading some very beefy heals over time and burst heals.
- Resistant Flesh burst heal applies resistances to target scaled off half the heal done. Very good for saving allies under pressure/at low health. However a cone, so needs to be aimed.
- Rez ultimate is always useful.
- Glacial Colossus ultimate applies Major Vulnerability to enemies it hits, increasing their dmg taken 10% for 12 seconds. Also provides a stun, but one that is easy to avoid.
5 Light, 2 Heavy, for survivability while using Light Armor passives.
Senche-Raht's Grip backbar for greater healing done.
Key buffs:
Major Sorcery - Degeneration (20% Spell Damage).
Minor Force - Race Against Time (10% Crit Damage).
8% Critical Strike - Death Knell passive + 2 qualifying skills slotted.
Major Resolve - Summoner's Armor (c.5000 resists)
Major Expedition - Race Against Time.
Snare Immunity - Race Against Time + Escapist's Poison.
Major Mending - Heavy attacks on Healing Staff bar (16% Healing Done).
3% Healing Done - From slotting Tether Skill on Heals bar.
8% Healing Done - From Senche-Raht's Grit 1 piece.
8% Healing Done - Curative Curse Passive plus Minor Defile from Resistant Flesh.
Minor Defile - Debuff to proc Curative Curse Passive (-8% Healing Recieved & Health Recovery for 4 seconds)
Concerns:
- Do I want Major Prophecy?
- No stun outside of Escapists Poisons.
- Extreme competition among skills for slots might lead to weak build overall.
- Particularly extreme competition on heals bar, where Intensive Mender would be desirable, as would Dampen Magic.
- Stationary nature of Hollowfang Procs not always helpful in fast-moving environment.
- Test 2pc Queen's Elegance vs other options (eg, 2pc Trainee).
- Fewer debuffs than a Warden would provide.
					
					
					
					
				Nightmother's + Hollowfang + Race Against Time should allow build to leverage moderate-high crit to proc both Hollowfang heals, and Nightmother's Major Breach. Regular critical hits, moderate spell damage, and full harmony jewelery should allow build to be less passive than some group healers, albeit Impen is still very common in PVP.
Utilities should include
- Regular immobilisations from poisons.
- Reapply Major Breach to enemies through critical damage on front bar.
- Necromancer crit passives lead to lots of Nightmother's and Hollowfang procs, for regular debuffing and heals.
- Solid AOE damage, and can do significant burst damage thanks to Harmony jewelry + Avid Boneyard.
- Huge healing done percentage bonus on backbar as build progresses, leading some very beefy heals over time and burst heals.
- Resistant Flesh burst heal applies resistances to target scaled off half the heal done. Very good for saving allies under pressure/at low health. However a cone, so needs to be aimed.
- Rez ultimate is always useful.
- Glacial Colossus ultimate applies Major Vulnerability to enemies it hits, increasing their dmg taken 10% for 12 seconds. Also provides a stun, but one that is easy to avoid.
5 Light, 2 Heavy, for survivability while using Light Armor passives.
Senche-Raht's Grip backbar for greater healing done.
Key buffs:
Major Sorcery - Degeneration (20% Spell Damage).
Minor Force - Race Against Time (10% Crit Damage).
8% Critical Strike - Death Knell passive + 2 qualifying skills slotted.
Major Resolve - Summoner's Armor (c.5000 resists)
Major Expedition - Race Against Time.
Snare Immunity - Race Against Time + Escapist's Poison.
Major Mending - Heavy attacks on Healing Staff bar (16% Healing Done).
3% Healing Done - From slotting Tether Skill on Heals bar.
8% Healing Done - From Senche-Raht's Grit 1 piece.
8% Healing Done - Curative Curse Passive plus Minor Defile from Resistant Flesh.
Minor Defile - Debuff to proc Curative Curse Passive (-8% Healing Recieved & Health Recovery for 4 seconds)
Concerns:
- Do I want Major Prophecy?
- No stun outside of Escapists Poisons.
- Extreme competition among skills for slots might lead to weak build overall.
- Particularly extreme competition on heals bar, where Intensive Mender would be desirable, as would Dampen Magic.
- Stationary nature of Hollowfang Procs not always helpful in fast-moving environment.
- Test 2pc Queen's Elegance vs other options (eg, 2pc Trainee).
- Fewer debuffs than a Warden would provide.
Aktionsleisten
Championrang: 0
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   0 0
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   0 0
Attribute
				Magicka
				 
				
			 
				- 0
				Leben
				 
				
			 
				- 0
				Ausdauer
				 
				
      
       
				- 0
Sets
- 5x Hohlzahndurst
- 4x Blick der Mutter der Nacht
- 2x Eleganz der Königin
- 1x Mut des Senche-raht
Passive Fähigkeiten
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Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
      Set
      Rüstungsart
      Qualität
      Eigenschaft
      Verzauberung
    Kopf
  Blick der Mutter der Nacht
  Schwere Rüstung
  Episch
   Undurchdringlich
Undurchdringlich Glyphe des Lebens
Glyphe des LebensSchultern
  Eleganz der Königin
  Leichte Rüstung
  Episch
   Undurchdringlich
Undurchdringlich Glyphe der Magicka
Glyphe der MagickaHände
  Hohlzahndurst
  Leichte Rüstung
  Episch
   Passgenau
Passgenau Glyphe der Magicka
Glyphe der MagickaTorso
  Blick der Mutter der Nacht
  Schwere Rüstung
  Episch
   Verstärkt
Verstärkt Glyphe des Lebens
Glyphe des LebensGürtel
  Hohlzahndurst
  Leichte Rüstung
  Episch
   Passgenau
Passgenau Glyphe der Magicka
Glyphe der MagickaBeine
  Blick der Mutter der Nacht
  Leichte Rüstung
  Episch
   Undurchdringlich
Undurchdringlich Glyphe der Magicka
Glyphe der MagickaFüße
  Eleganz der Königin
  Leichte Rüstung
  Episch
   Undurchdringlich
Undurchdringlich Glyphe der Magicka
Glyphe der MagickaHals
  Hohlzahndurst
  Schmuck
  Überlegen
   Harmonisch
Harmonisch Glyphe der Magickaregeneration
Glyphe der MagickaregenerationRing
  Hohlzahndurst
  Schmuck
  Überlegen
   Harmonisch
Harmonisch Glyphe des erhöhten magischen Schadens
Glyphe des erhöhten magischen SchadensRing
  Hohlzahndurst
  Schmuck
  Überlegen
   Harmonisch
Harmonisch Glyphe des erhöhten magischen Schadens
Glyphe des erhöhten magischen SchadensSlot
      Set
      Waffenart
      Qualität
      Eigenschaft
      Verzauberung
    Haupthand
  Blick der Mutter der Nacht
  Blitzstab
  ---
   Nirngeschliffen
Nirngeschliffen Glyphe des Schocks
Glyphe des SchocksNebenhand
  Blick der Mutter der Nacht
  Blitzstab
  ---
   Nirngeschliffen
Nirngeschliffen Glyphe des Schocks
Glyphe des SchocksGift
   Gift des Fliehenden
Gift des FliehendenHaupthand
  Mut des Senche-raht
  Heilungsstab
  Episch
   Gestärkt
Gestärkt Glyphe des Zerschmetterns
Glyphe des ZerschmetternsNebenhand
  Mut des Senche-raht
  Heilungsstab
  Episch
   Gestärkt
Gestärkt Glyphe des Zerschmetterns
Glyphe des ZerschmetternsGift
  Kein Gift gewählt
 
     
     
     
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