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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

U50 Necromancer Healer - "Hollow Harmony"

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Alliance
Aldmeri Dominion
Race
Breton
Class
Necromancer
Mundusstone
The Mage - Increases Maximum Magicka by 2023 (3092 with 7 Legendary Divine traits)
Skill points
0 / 541
Champion points
0 / 3600
User
kiwi_tea
Likes
0
Patch level
Patch 7.2.5
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

In testing. Theory-crafting gist is: Support healer running in an Under 50s group that already has SPC/Transmutation. Running and developing from Level 16 to 49.

Nightmother's + Hollowfang + Race Against Time should allow build to leverage moderate-high crit to proc both Hollowfang heals, and Nightmother's Major Breach. Regular critical hits, moderate spell damage, and full harmony jewelery should allow build to be less passive than some group healers, albeit Impen is still very common in PVP.

Utilities should include

- Regular immobilisations from poisons.
- Reapply Major Breach to enemies through critical damage on front bar.
- Necromancer crit passives lead to lots of Nightmother's and Hollowfang procs, for regular debuffing and heals.
- Solid AOE damage, and can do significant burst damage thanks to Harmony jewelry + Avid Boneyard.
- Huge healing done percentage bonus on backbar as build progresses, leading some very beefy heals over time and burst heals.
- Resistant Flesh burst heal applies resistances to target scaled off half the heal done. Very good for saving allies under pressure/at low health. However a cone, so needs to be aimed.
- Rez ultimate is always useful.
- Glacial Colossus ultimate applies Major Vulnerability to enemies it hits, increasing their dmg taken 10% for 12 seconds. Also provides a stun, but one that is easy to avoid.


5 Light, 2 Heavy, for survivability while using Light Armor passives.

Senche-Raht's Grip backbar for greater healing done.

Key buffs:

Major Sorcery - Degeneration (20% Spell Damage).
Minor Force - Race Against Time (10% Crit Damage).
8% Critical Strike - Death Knell passive + 2 qualifying skills slotted.
Major Resolve - Summoner's Armor (c.5000 resists)
Major Expedition - Race Against Time.
Snare Immunity - Race Against Time + Escapist's Poison.

Major Mending - Heavy attacks on Healing Staff bar (16% Healing Done).
3% Healing Done - From slotting Tether Skill on Heals bar.
8% Healing Done - From Senche-Raht's Grit 1 piece.
8% Healing Done - Curative Curse Passive plus Minor Defile from Resistant Flesh.
Minor Defile - Debuff to proc Curative Curse Passive (-8% Healing Recieved & Health Recovery for 4 seconds)


Concerns:
- Do I want Major Prophecy?
- No stun outside of Escapists Poisons.
- Extreme competition among skills for slots might lead to weak build overall.
- Particularly extreme competition on heals bar, where Intensive Mender would be desirable, as would Dampen Magic.
- Stationary nature of Hollowfang Procs not always helpful in fast-moving environment.
- Test 2pc Queen's Elegance vs other options (eg, 2pc Trainee).
- Fewer debuffs than a Warden would provide.
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  • R
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • 5x Hollowfang Thirst
  • 4x Night Mother's Gaze
  • 2x Queen's Elegance
  • 1x Senche-raht's Grit


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
Night Mother's Gaze
Heavy Armor
Epic
Impenetrable
Glyph of Health
Shoulders
Queen's Elegance
Light Armor
Epic
Impenetrable
Glyph of Magicka
Hand
Hollowfang Thirst
Light Armor
Epic
Well-fitted
Glyph of Magicka
Chest
Night Mother's Gaze
Heavy Armor
Epic
Reinforced
Glyph of Health
Waist
Hollowfang Thirst
Light Armor
Epic
Well-fitted
Glyph of Magicka
Legs
Night Mother's Gaze
Light Armor
Epic
Impenetrable
Glyph of Magicka
Feet
Queen's Elegance
Light Armor
Epic
Impenetrable
Glyph of Magicka
Neck
Hollowfang Thirst
Accessories
Superior
Harmony
Glyph of Magicka Recovery
Ring
Hollowfang Thirst
Accessories
Superior
Harmony
Glyph of Increase Magical Harm
Ring
Hollowfang Thirst
Accessories
Superior
Harmony
Glyph of Increase Magical Harm
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
Night Mother's Gaze
Lightning Staff
---
Nirnhoned
Glyph of Shock
Offhand
Night Mother's Gaze
Lightning Staff
---
Nirnhoned
Glyph of Shock
Poison
Escapist's Poison

2. Actionbar

Main hand
Senche-raht's Grit
Healing Staff
Epic
Powered
Glyph of Crushing
Offhand
Senche-raht's Grit
Healing Staff
Epic
Powered
Glyph of Crushing
Poison
No Poison selected

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