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Build Planer is on Patchlevel 10.3.5
VAMPIRE NIGHTBLADE DPS (Solo/Dungeon/Vet) (easily adaptable)
Alliance

Race

Class

Mundusstone

Skill points
0 / 541
Champion points
0 / 3600
User
AnActualTRex
Likes
227115
Patch level
Patch 7.2.5
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
This Build isnt tested for Trials yet.
This build aims for a viable vampire-feel NB. It pairs high survivability with potentially very high damage (due to simmering frenzy)
This build is as most builds, build around simmering frenzy, which allows us to sacrifice a lot of HP for extra damage (if needed). Due to the Mythic passive of the Pale order Ring, we heal for the damage we do, so we can use simmering frenzy rather safely.
Basiclly more damage, means more sustain which is a very satisfying playstyle.
You can customize your build in many aspects
E.g.: if you struggle with the "Simmering Frenzy" self inflicted damage, swap it for its other morph "Sated Fury".
You can also swap "Twisting Path" for "Refreshing Path".... and so on
Also "Crimson Twilight Set" can be Swapped for a pure Damage Set, like "Mothers Sorrow Set", if you want to go more offensive.
You can even swap weapon types, since you only benefit from the passives, and dont use any weapon skills. And tho Destruction Staves offer good dmg, you could go for a 2 Handed Playstyle for AoE.
Your CP points are personal Preference. You should focus on Selfheal, Crit-Chance, or flat damage. HP wont hurt aswell.
Due to "Blood for Blood", "Simmering Frenzy" and the "Pale Order" Ring, you wont be able to be healed by others 99% of the time.
For VET-Dungeons (youll be fine without a heal in normals) I suggest getting rid of the "Pale Order" Ring, due to its nerf within a group (20% Selfheal -4% heal for each group member) I suggest getting a full monster set instead. Also "Blood for Blood" Which is our main Spammable, makes you unhealable for 3 sec, and so does "Simmering Frenzy" while its activated. Swap those out for any Skills you like, but at least one spammable.
The Basic rotation is very simple.
Buff up with your backbar,
Mark a weak enemy with "Reapers Mark"
Switch to Frontbar and cast "Sap Essence" (can be spammed if you need heal and AOE)
When you have all Buffs activated, cast "Simmering Frenzy" and Spam away with"Blood for Blood"
Remember to Light Attack in between "BfB" Casts, to make use of "Siphoning Attacks" Passive, and to stack "Merciless Resolve"
Your Ultimates are also Situational, since both give you a relatively good damage boost for their Cost
"Soul Harvest" increases your Damage against the Marked enemy, and its Passive provides you with Ultimate Stacks
"Swarming Scion" Gives you flat stats and more survivalbility.
Remember more Survivability mean, longer "Simmering Frenzy"
More Damage, means more Survivability due to Lifesteal
Chose accordingly what Ultimate you need. Just dont safe up 500 Ult
This build aims for a viable vampire-feel NB. It pairs high survivability with potentially very high damage (due to simmering frenzy)
This build is as most builds, build around simmering frenzy, which allows us to sacrifice a lot of HP for extra damage (if needed). Due to the Mythic passive of the Pale order Ring, we heal for the damage we do, so we can use simmering frenzy rather safely.
Basiclly more damage, means more sustain which is a very satisfying playstyle.
You can customize your build in many aspects
E.g.: if you struggle with the "Simmering Frenzy" self inflicted damage, swap it for its other morph "Sated Fury".
You can also swap "Twisting Path" for "Refreshing Path".... and so on
Also "Crimson Twilight Set" can be Swapped for a pure Damage Set, like "Mothers Sorrow Set", if you want to go more offensive.
You can even swap weapon types, since you only benefit from the passives, and dont use any weapon skills. And tho Destruction Staves offer good dmg, you could go for a 2 Handed Playstyle for AoE.
Your CP points are personal Preference. You should focus on Selfheal, Crit-Chance, or flat damage. HP wont hurt aswell.
Due to "Blood for Blood", "Simmering Frenzy" and the "Pale Order" Ring, you wont be able to be healed by others 99% of the time.
For VET-Dungeons (youll be fine without a heal in normals) I suggest getting rid of the "Pale Order" Ring, due to its nerf within a group (20% Selfheal -4% heal for each group member) I suggest getting a full monster set instead. Also "Blood for Blood" Which is our main Spammable, makes you unhealable for 3 sec, and so does "Simmering Frenzy" while its activated. Swap those out for any Skills you like, but at least one spammable.
The Basic rotation is very simple.
Buff up with your backbar,
Mark a weak enemy with "Reapers Mark"
Switch to Frontbar and cast "Sap Essence" (can be spammed if you need heal and AOE)
When you have all Buffs activated, cast "Simmering Frenzy" and Spam away with"Blood for Blood"
Remember to Light Attack in between "BfB" Casts, to make use of "Siphoning Attacks" Passive, and to stack "Merciless Resolve"
Your Ultimates are also Situational, since both give you a relatively good damage boost for their Cost
"Soul Harvest" increases your Damage against the Marked enemy, and its Passive provides you with Ultimate Stacks
"Swarming Scion" Gives you flat stats and more survivalbility.
Remember more Survivability mean, longer "Simmering Frenzy"
More Damage, means more Survivability due to Lifesteal
Chose accordingly what Ultimate you need. Just dont safe up 500 Ult
Action Bars
Champion Rank: 0
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0
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0
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0
Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
- 7x Hollowfang Thirst
- 3x Crimson Twilight
- 1x Slimecraw
- 1x Ring of the Pale Order
Passive Abilities
- No passive abilities selected
Spent:
0
Back






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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
Slimecraw
Medium Armor
Superior

Shoulders
Crimson Twilight
Heavy Armor
Superior

Hand
Hollowfang Thirst
Light Armor
Superior

Chest
Hollowfang Thirst
Light Armor
Superior

Waist
Hollowfang Thirst
Light Armor
Superior

Legs
Hollowfang Thirst
Light Armor
Superior

Feet
Hollowfang Thirst
Light Armor
Superior

Neck
Crimson Twilight
Accessories
---

Ring
Crimson Twilight
Accessories
---

Ring
Ring of the Pale Order
Accessories
Mythic

Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
Hollowfang Thirst
Inferno Staff
Superior

Offhand
Hollowfang Thirst
Inferno Staff
Superior

Poison
No Poison selected
Main hand
Hollowfang Thirst
Lightning Staff
Superior

Offhand
Hollowfang Thirst
Lightning Staff
Superior

Poison
No Poison selected
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