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	Le planificateur de compétences a le niveau de correctif 11.1.5
	Beginner's first 50k DPS (Heavy Attack Dragonknight)
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Patch 9.0.5
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- 	Armes- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
 
- 	Armure- Armure légère
- Armure moyenne
- Armure lourde
 
- 	Monde- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
 
- 	Guerre d'Alliances- Assaut
- Empereur
- Soutien
 
- 	Guilde- Guilde des voleurs
- Confrérie noire
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- Guilde des mages
- Indomptable
- Ordre Psijique
 
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- 	Artisanat- Alchimie
- Forge
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- Joaillerie
 
Description du build
						A starter 1-bar Heavy Attack Stamina Dragonknight build that can easily do 50k+ DPS with base-game unoptimized gear. No mythics, DLC or crafting skills required! Great for a brand new account.
This build is an export of my actual character on the EU server. I do about 60k on a trial dummy with it. I'm only using one bar for parsing, and my gear traits are mostly random. I did upgrade my weapon to a purple precise one though - upgrading weapons makes a pretty big difference, so that's worth doing as early as you can. But I was doing over 40k with a blue weapon with the wrong trait when half my body pieces were Sergeant's Mail heavy armour, so just use whatever you have until you can get upgrades. With that damage you can even solo Wayrest Sewers and Tempest Island to farm gear.
Class: Dragonknight. Because Dragonknight gives you easy access to the most important buffs from Oakensoul: Empower, Major Prophecy/Savagery and Major Brutality/Sorcery. So, you don't need Oakensoul.
Race: Whatever you like the most. Dark Elf would be most optimal for trials, but not by much. Do whatever you like!
Attributes: All into Stamina.
We are a lightning staff heavy attack build, but we have all our points in stamina because that's what the Storm Master set comes with by default. Heavy attacking restores magicka constantly anyway, so it's not like that's a problem. Plus, you get to sprint, block and roll dodge a lot more than a magicka build. If you have someone to craft you magicka glyphs, you can use magicka instead if you want.
Mundus Stone: The Thief, for a nice boost to crit chance.
Skills:
Molten Armaments - This skill is the #1 reason to choose a DK for this build, keep this up at all times - you need it for the Empower buff to your Heavy Attacks.
Flames of Oblivion - Adds some nice bonus fire damage, and a nice passive crit buff.
Barbed Trap - Good damage over time and gives you the Minor Force buff.
Unstable Wall of Elements - Lightning damage over time, and helps to proc Off-Balance occasionally for a nice Heavy Attack damage bonus.
Burning Talons - Cast this inbetween heavy attacks anytime you don't need to refresh a timer on any of your other skills.
Self-Healing:
In some trials/dungeon situations, you might want a self-heal on your bar. Dragonknight has a good burst heal called Coagulating Blood (morph of Dragon Blood). Resolving Vigor is also good - you can get it by doing the Cyrodiil intro quest. It's up to you what skill on your bar to sacrifice for the heal. If you're running around a lot, it's probably best to replace Barped Trap.
Back Bar (optional):
Since we do in fact have a back bar, what do we do with it? You can do whatever you want with it, but I like to have a Sergeant's Mail two handed weapon there, because I enjoy two handed skills, and because heavy attacking with 2H is also pretty good for soloing dungeons and things. Carve is a nice 2H skill that gives you a shield and also applies a bleed damage over time to everything you hit with it. And Stampede is just a really fun skill that also happens to do good damage over time.
Why show a horribly unoptimized build to the world?:
Because most other guides have full gold gear, perfect traits, maxed out CP, mythics, etc. All of which can look pretty daunting to someone who just got started in ESO. They might know that 90k+ DPS is possible on the optimal build, but how does it do long before you manage to grind all of that stuff out? That's why I'm specifically showcasing this sub-optimal build.
What next?:
Once you've hit 60k with this build and are comfortable with it, you can think about slowly transitioning over to something more optimized, like the "EASY Dragonknight Heavy Attack DPS Build" by Nefas (search for it on YouTube or ESO University). You can use the CP from that guide if you have more points than what I had at the time I exported my character for this guide.
					
					
					
					
				This build is an export of my actual character on the EU server. I do about 60k on a trial dummy with it. I'm only using one bar for parsing, and my gear traits are mostly random. I did upgrade my weapon to a purple precise one though - upgrading weapons makes a pretty big difference, so that's worth doing as early as you can. But I was doing over 40k with a blue weapon with the wrong trait when half my body pieces were Sergeant's Mail heavy armour, so just use whatever you have until you can get upgrades. With that damage you can even solo Wayrest Sewers and Tempest Island to farm gear.
Class: Dragonknight. Because Dragonknight gives you easy access to the most important buffs from Oakensoul: Empower, Major Prophecy/Savagery and Major Brutality/Sorcery. So, you don't need Oakensoul.
Race: Whatever you like the most. Dark Elf would be most optimal for trials, but not by much. Do whatever you like!
Attributes: All into Stamina.
We are a lightning staff heavy attack build, but we have all our points in stamina because that's what the Storm Master set comes with by default. Heavy attacking restores magicka constantly anyway, so it's not like that's a problem. Plus, you get to sprint, block and roll dodge a lot more than a magicka build. If you have someone to craft you magicka glyphs, you can use magicka instead if you want.
Mundus Stone: The Thief, for a nice boost to crit chance.
Skills:
Molten Armaments - This skill is the #1 reason to choose a DK for this build, keep this up at all times - you need it for the Empower buff to your Heavy Attacks.
Flames of Oblivion - Adds some nice bonus fire damage, and a nice passive crit buff.
Barbed Trap - Good damage over time and gives you the Minor Force buff.
Unstable Wall of Elements - Lightning damage over time, and helps to proc Off-Balance occasionally for a nice Heavy Attack damage bonus.
Burning Talons - Cast this inbetween heavy attacks anytime you don't need to refresh a timer on any of your other skills.
Self-Healing:
In some trials/dungeon situations, you might want a self-heal on your bar. Dragonknight has a good burst heal called Coagulating Blood (morph of Dragon Blood). Resolving Vigor is also good - you can get it by doing the Cyrodiil intro quest. It's up to you what skill on your bar to sacrifice for the heal. If you're running around a lot, it's probably best to replace Barped Trap.
Back Bar (optional):
Since we do in fact have a back bar, what do we do with it? You can do whatever you want with it, but I like to have a Sergeant's Mail two handed weapon there, because I enjoy two handed skills, and because heavy attacking with 2H is also pretty good for soloing dungeons and things. Carve is a nice 2H skill that gives you a shield and also applies a bleed damage over time to everything you hit with it. And Stampede is just a really fun skill that also happens to do good damage over time.
Why show a horribly unoptimized build to the world?:
Because most other guides have full gold gear, perfect traits, maxed out CP, mythics, etc. All of which can look pretty daunting to someone who just got started in ESO. They might know that 90k+ DPS is possible on the optimal build, but how does it do long before you manage to grind all of that stuff out? That's why I'm specifically showcasing this sub-optimal build.
What next?:
Once you've hit 60k with this build and are comfortable with it, you can think about slowly transitioning over to something more optimized, like the "EASY Dragonknight Heavy Attack DPS Build" by Nefas (search for it on YouTube or ESO University). You can use the CP from that guide if you have more points than what I had at the time I exported my character for this guide.
Barre d'action
Rang de Champion: 0
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Ensembles
- 5x La Maîtrise de la tempête
- 5x La Cotte de mailles du sergent
- 2x Poigne-tempête
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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
      Ensemble
      Armor Type
      Qualité
      Trait
      Enchantement
    Tête
  Poigne-tempête
  Armure légère
  Épique
   Entraînement
Entraînement Glyphe magique
Glyphe magiqueÉpaules
  Poigne-tempête
  Armure moyenne
  Épique
   Divins
Divins Glyphe vigoureux
Glyphe vigoureuxMains
  La Maîtrise de la tempête
  Armure moyenne
  Épique
   Ajusté
Ajusté Glyphe vigoureux
Glyphe vigoureuxPoitrine
  La Maîtrise de la tempête
  Armure moyenne
  Supérieur
   Entraînement
Entraînement Glyphe vigoureux
Glyphe vigoureuxTaille
  La Maîtrise de la tempête
  Armure moyenne
  Épique
   Revigorant
Revigorant Glyphe vigoureux
Glyphe vigoureuxJambes
  La Maîtrise de la tempête
  Armure moyenne
  Supérieur
   Impénétrable
Impénétrable Glyphe vigoureux
Glyphe vigoureuxPieds
  La Maîtrise de la tempête
  Armure moyenne
  Supérieur
   Solide
Solide Glyphe vigoureux
Glyphe vigoureuxCou
  La Cotte de mailles du sergent
  Bijoux
  Supérieur
   Sain
Sain Glyphe revivifiant
Glyphe revivifiantAnneau
  La Cotte de mailles du sergent
  Bijoux
  Supérieur
   Sain
Sain Glyphe revivifiant
Glyphe revivifiantAnneau
  La Cotte de mailles du sergent
  Bijoux
  Supérieur
   Robuste
Robuste Glyphe revivifiant
Glyphe revivifiantSlot
      Ensemble
      Weapon Type
      Qualité
      Trait
      Enchantement
    Main principale
  La Cotte de mailles du sergent
  Bâton de foudre
  Épique
   Précis
Précis Glyphe sangsue
Glyphe sangsueMain secondaire
  La Cotte de mailles du sergent
  Bâton de foudre
  Épique
   Précis
Précis Glyphe sangsue
Glyphe sangsuePoison
  No Poison selected
Main principale
  La Cotte de mailles du sergent
  Épée (Deux mains)
  Épique
   Acéré
Acéré Glyphe sangsue
Glyphe sangsueMain secondaire
  La Cotte de mailles du sergent
  Épée (Deux mains)
  Épique
   Acéré
Acéré Glyphe sangsue
Glyphe sangsuePoison
  No Poison selected
 
     
     
     
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