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Help

  • Click on the Alliance, Race and Class icons to select your options. (Click on the question marks)
  • Use the left mouse button to add a skill point.
  • Use the right mouse button to remove a skill point.
  • You can morph skills with at least one point spent to the parent skill.
  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

pve soin

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Alliance
Ebonheart Pact
Race
Argonian
Class
Dragonknight
Mundusstone
No Mundus Stone selected
Focus
Skill points
0 / 541
Champion points
0 / 3600
User
sifflex
Likes
1
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Skills
Remember, Healers often need to change a few skills during runs. So this setup is not maced into stone, adjust it to your needs.

Healing Ward: This ability only needs to be used if an member takes a lot of damage and drops low on health.
Combat Prayer: This needs to be on the group members all the time to heal them and increase their damage by 8%.
Healing Springs: This is your main healing tool, its pretty cheap and heals a lot over time.
Obsidian Shard: Huge Burst Heal with a long range. 28m range to the enemy and then it can travel another 28m to heal a ally.
Fragmented Shield: Applies a small shield and gives you Major Mending for 5 seconds.
Live Giver Ulti: Heals for a lot and applies several other heals to the low Health Player.
Cinder Storm: Strong and long lasting heal over time that can be placed on the ground.
Elemental Blockade: Keep this on the ground as much as possible, when that Elemental Shock Blockade is on the ground with your charged trait, concussion and off balance will almost proc on cooldown, increasing group DPS by a lot.
Elemental Drain: This ability needs to be on the enemy as much as possible, it debuffs their Spell Resistance and gives Magicka Steal to your whole group, increasing sustain by a lot.
Energy Orb: Use this as much as possible, when group members activate the Synergy, they restore a lot of resources.
Cauterize: Very powerful burst heal, shoots Orbs at allies to heal them.
Aggressive Warhorn: This is your main Ultimate, it buffs the groups resources and increases the critical damage modifier for 10 seconds.
Flex Spot: If you want to add another Skill, you can swap out Inner Light.






Buff-food
Witchmothers Brew Drink (Max Health, Max Magicka, Magicka Recovery)
or
Clockwork Citrus Filet




Potions
Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)



Gear Setup 1
Gear Set Weight Trait Enchantment
Chest Perfect Vestment of Olorime Light Infused Tri-Stat
Belt Perfect Vestment of Olorime Light Divine Magicka
Shoes Perfect Vestment of Olorime Light Divine Magicka
Pants Perfect Vestment of Olorime Light Infused Tri-Stat
Hands Perfect Vestment of Olorime Light Divine Magicka
Head Earthgore Heavy Infused Tri-Stat
Shoulder Earthgore Medium Divine Magicka
Necklace The Worm's Raiment Jewelry Arcane Spellcost Reduction
Ring The Worm's Raiment Jewelry Arcane Spellcost Reduction
Ring The Worm's Raiment Jewelry Arcane Spell Damage
Weapon 1 The Worm's Raiment Resto Staff Powered Magicka Drain
Weapon 2 The Worm's Raiment Lightning Staff Charged Shock dmg
  • 1
  • 1
  • 2
  • 3
  • 4
  • 5
  • R
  • 2
  • 1
  • 2
  • 3
  • 4
  • 5
  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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