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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Necrotic Harbinger

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Alliance
Daggerfall Covenant
Race
Breton
Class
Necromancer
Mundusstone
The Tower - Increases Maximum Stamina by 2023 (3312 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
Likes
0
Patch level
Patch 6.2.7
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Summary: Mainly a build for solo PvE fun, as well as PVP. Has a broad range of options when soloing. Should be viable for most dungeons as well, so long as you stick mainly to taunts and buffs. Good survivability and a plethora of taunting, buff, and debuff options, as well as automatic damage and healing over time. With debuffs, buffs, and damage over time, the Necrotic Harbinger's presence can linger on the battlefield long after she's gone.

All aspects of this build are subject to change as I continue to experiment and see what works and doesn't work.

Motivation: Essentially this build was created so that I could explore as many Necromancer options as possible in solo play, but with the necessary compromises and skill morphs intended to give the build a more clearly defined role for dungeon and PvP. Where possible, skill morphs that set DoT, buffs, or debuffs were favored over increased direct damage or healing.

Skills: There is a diverse range of skills here, some of which aren't necessary for all applications. Many direct damage skills, for instance, are intended for solo play. Can heal or Magicka DPS in a pinch (or when solo), so light armor is filled out (though it can be excluded). Craft skills listed are a personal preference.

On the issue of transformations: I suppose you could be a vampire with this build if you really wanted to (like, if you've just got a lot of love for World of Darkness' Cappadocian vampire clan or something), but as far as Elder Scrolls is concerned I can't see why a master of the dead would subject themselves to the vulnerabilities of a vampire when the true immortal prize is lichdom. Plus, I couldn't find much that being a vampire would add to the build that was worth the increased fire weakness. I think it's best that a tank be able to avoid getting one-shotted by all the burning oil and flaming ballista flying bout Cyrodiil.

Rotation: I'm still experimenting with rotation. TBD.

Role Play: If you're RP-conscious (like I am) and concerned about how to work through the Mages Guild and Psijic Order as a vile Necromancer, my solution was just to do the content with a temporary set up that didn't include Necromancy spells (or, at least, the illegal ones) so as to role play as a crypto-Necromancer who keeps her midnight activities secret from her guildmates.
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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