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  • Use the left mouse button to add a skill point.
  • Use the right mouse button to remove a skill point.
  • You can morph skills with at least one point spent to the parent skill.
  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Crimson Blood Magus (Magicka Nightblade Healer)

  • Abilities / SkillsAbilities / Skills
  • ChampionsystemChampionsystem
  • SetsSets
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Alliance
Ebonheart Pact
Race
Argonian
Class
Nightblade
Mundusstone
The Ritual - Increases healing effectiveness by 8% (13% with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
Dracoil
Likes
0
Patch level
Patch 6.2.5
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Armor enchantments: Maximum magicka

Armor traits: Divines

Jewelries enchantments: Increase Magical Harm

Jewelries traits: Infused

Restoration staff: Hardening - Powered

Frost staff: Crusher - Infused

Sets used:

+ Earthgore
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health group member in the area for 29700 Health over 10 seconds. This effect can occur once every 20 seconds.

+ Hollowfang Thirst
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 833 Spell Critical
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 2523 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.

+ Spell Power Cure
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon Damage and Spell Damage by 430.
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  • R
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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