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Help

  • Click on the Alliance, Race and Class icons to select your options. (Click on the question marks)
  • Use the left mouse button to add a skill point.
  • Use the right mouse button to remove a skill point.
  • You can morph skills with at least one point spent to the parent skill.
  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

MagSorc

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Alliance
Daggerfall Covenant
Race
Breton
Class
Sorcerer
Mundusstone
The Apprentice - Increases Spell Damage by 238 (390 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
Novalith
Likes
0
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Bar 1 - Destro Flame Staff: This bar is for single target sustained damage with burst potential if you time it right.
Crystal Frags: High Damage with a 2 second stun and a chance at insta cast/reduced cost/MORE damage
Haunting Curse: curse that deals damage twice, but it takes longer. This will be, ideally, low maintenance sustained damage.
Crushing Shock: Staple Destro skill, and puts enemy casters off balance after interrupting them.
Destructive Clench: Some CC, Damage, and a DoT. Can potentially be replaced with something else but this seems to be a good choice.
elemental Drain: Major Breach on the enemiy, plus Minor Magickasteal for sustain.
Ultimate - Shooting Star: Primary reason for this choice was to keep 1 Mages guild ability on each bar for the passives, but it's a great ult

Bar 2 - Resto Staff: Shields and Mobility, as well as some basic life gain.
Hardened War: Damage Shields
Healing Ward: Healing and Damage Shields
Streak: CC and mobility rolled into one.
Degeneration: Damage and also healing, AND lifesteal. PLUS Major Sorcery, and the Mage's guild passive. This is borderline more a buff than anything else.
Daedric Minefield: Breathing room and Defensive Damage, Makes it harder for Melee to stick to you.
Ultimate - Temporal Guard: Flat Damage reduction, plus an Oh Shit button. Could be replaced with The Dark Magic or Resto Staff Ultimates.
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  • R
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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