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  • Use the right mouse button to remove a skill point.
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  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 463 skill points in the game (Greymoor Patch 6.0.5)!
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Build Planer is on Patchlevel 6.0.5

Storc vamp lvling

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Alliance
Daggerfall Covenant
Race
Imperial
Class
Sorcerer
Mundusstone
The Atronach - Increases Magicka regeneration by 238.
Skill points
0 / 463
Likes
2
Patch level
Patch 2.0.8
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

this my attempt for leveling a vampire stam sorcerer.
i've respect several times. so my beginning skills aren't listed.
but what i did was, i used the first skil of the skill line,
and used it (also morphed) 'till i was far enough for the skill i wanted.
i've spend all my point 'till i hit 30,
then i respecced cause i got enough skill points for what i needed for that level.

i'm an imperial and have taken all the passives
tough: more health = live longer
conditioning: more stam = more damage
red diamond: not really neccesary, but the occasional heal is for me a must have

sorc
dark magic
crystal shard: used this for leveling this skil line
encase => shattering prison: the first skil i use, so the mobs can't get to me and it syncs good with dual wield
dark exchange => dark deal: i'm playing stamina, my magicka becomes stamina
passive i only use unholy knowledge: reduce the cost of magicka and stamina abilities means more damage

daedric summoning
unstable familiar => unstable clanfear: used this for leveling and the extra healing after it dies comes in handy
bound armor => bound armaments: more armor and more dps
passive is only power stone, works excelent with devour bats and energy overload, really cheap ultimates

storm calling
overload => energy overload: mobs falling like down extremely fast even bosses and ou can put some skills for leveling in this skil bar, cause it's a 3th one
mages' fury: leveling skil
lightning form => thundering presence: we run 6 sec faster, for me more important than the longer duration
surge => critical surge: i use this with my bow, crit means heal, and if ou time it right you can get lot of healing with the aoe of dual wield
all the passives

weapon
2hander: i'm testing this, i don't know if its more fun then the bow
cleave: leveling skil
critical charge => critical rush: remember critical surge?
uppercut => wrecking blow: nice buf and an immobilized
reverse slash => executioner: nice buff
momentum => rally: buff and a heal
passives all but folluw up

dual wield
twin slashes: leveling skil
whirlwind => steel tornado: awesome aoe
all the passives

bow
poison Arrow: leveling skil
Arrow spray => bombard: immobilized, they can't touch you
all the passives but hawk eye

armor
i'm goiing 5 medium 1 light/heavy 'cause small things end up great in the end
light
evocation, recovery, spell warding

medium
all the passives

heavy
all the passives but bracing

world
legerdemain
improved hiding: i love to sneak, not a nessecety

vampire
bat swarm => devour bat: cheap aoe heal/damage
mist form => elusive mist: lower the damage you receive, especialy fir and we can run
all the passives but savage feeding, blood ritual is not real needed, but you can make a profit out of it

guild
fighters
i only use all the passives, i'm still looking if i gonna use some actives

mages
only the persuasive will, quest can be quicker done

undaunted
only the passives

Alliance war
haven't played it yet

craft
don't have a craft yet

this is the build i'm planning to use, i'm onl at lvl 31 so i don't have all the skills yet.
any tips and advice are welcome, not only don't do that you must do it like this,
i'm more curious about the why.

Primary weapon

Not Specified

Secondary weapon

Not Specified

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  • Champion Points: Warrior 0
    The Steed 0
    The Lady 0
    The Lord 0
  • Champion Points: Thief 0
    The Tower 0
    The Lover 0
    The Shadow 0
  • Champion Points: Mage 0
    The Apprentice 0
    The Atronach 0
    The Ritual 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

Light Armor Armor Piece
  • 0
Medium Armor Armor Piece
  • 0
Heavy Armor Armor Piece
  • 0


  • No passive abilities selected

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