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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Magplar ROJO (KITE)

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Alliance
Daggerfall Covenant
Race
Breton
Class
Templar
Mundusstone
The Ritual - Increases healing effectiveness by 8% (13% with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
Likes
2
Patch level
Patch 7.1.6
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

For this build your main job is keeping up the major slayer buff for the group. To get maximum uptime (16.8 seconds) you will need to have your spell damage and max magicka as high as possible, hence the usage of bogdan (nighflame) and 3 spell damage glyphs. Be sure to proc the minor sorcery buff from your class passive from purifying light, drop your wall of elements for the damage buff from your enchant, and drink a spell power potion prior to heavy attacking. If you are still having trouble getting the full uptime you can slot in inner light on your backbar or request/use a warhorn.

It may seem counterintuitive to use RO on body and jorvuld's on backbar, but the extra magicka slot from perfected version of RO helps increase major slayer buff time. You could in theory swap them, especially if using non-perfected version of RO or if you prefer having jorvuld's on body, but you may need to do a bit of extra work to get full uptime.

For this build you will usually be assigned to kite duties except for some select situations IE ice boss on VSS.

The usage of the arcane supremacy and untamed aggression CP passives may be unnecessary as you can reach max uptime without them, but if you are still having trouble getting there go ahead and slot those in. If you don't need them use enlivening overflow and hope infusion from the healer tree.

NOTE: YOU WILL NEED TO HEAVY ATTACK TWICE (EVERY 22 SECONDS) TO BUFF ALL OF THE DAMAGE DEALERS, SO PLAN YOUR ROTATION AROUND THAT.
  • 1
  • 1
  • 2
  • 3
  • 4
  • 5
  • R
  • 2
  • 1
  • 2
  • 3
  • 4
  • 5
  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • 5x Perfected Roaring Opportunist
  • 4x Jorvuld's Guidance
  • 2x Nightflame
  • 1x Perfected Grand Rejuvenation


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
Nightflame
Heavy Armor
Legendary
Infused
Glyph of Magicka
Shoulders
Nightflame
Medium Armor
Legendary
Divines
Glyph of Magicka
Hand
Perfected Roaring Opportunist
Light Armor
---
---
---
Chest
Perfected Roaring Opportunist
Light Armor
---
---
---
Waist
Perfected Roaring Opportunist
Light Armor
---
---
---
Legs
Perfected Roaring Opportunist
Light Armor
---
---
---
Feet
Perfected Roaring Opportunist
Light Armor
---
---
---
Neck
Jorvuld's Guidance
Accessories
Legendary
Infused
Glyph of Increase Magical Harm
Ring
Jorvuld's Guidance
Accessories
Legendary
Infused
Glyph of Increase Magical Harm
Ring
Jorvuld's Guidance
Accessories
Legendary
Infused
Glyph of Increase Magical Harm
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
Perfected Grand Rejuvenation
Healing Staff
Legendary
Powered
Glyph of Frost
Offhand
Perfected Grand Rejuvenation
Healing Staff
Legendary
Powered
Glyph of Frost
Poison
No Poison selected

2. Actionbar

Main hand
Jorvuld's Guidance
Frost Staff
Legendary
Charged
Glyph of Weapon Damage
Offhand
Jorvuld's Guidance
Frost Staff
Legendary
Charged
Glyph of Weapon Damage
Poison
No Poison selected

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Report    08/24/2022 12:16:30 | #1
Mr-Socrates
Does it really proc with Jorvulds 5 piece bonus? #RoJo while Jo on 2nd bar??