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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

Wall of Damage

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Alliance
Daggerfall Covenant
Race
Imperial
Class
Templar
Mundusstone
The Apprentice - Increases Spell Damage by 238 (390 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
Dkill
Likes
1
Patch level
Patch 2.0.8
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

I usually play Sorc or NB lately i have being experimenting with my forgot templar so i decide to make this build. I have test it the build in IC soloing pinions and a couple of the banners Boss. i have succeed against several gankers attacks ( they did die trying to kill me), so here it is. High damage mitigation, sustain DPS with incredible Magika regeneration and fun to play.

Gear 5 Heavy, 2 Light or 5 light, 2 Heavy it depend what are you wiling to sacrifice ( 5 Julianos/ 2 magnus with wep magnus)
Weapons: Well since i am using Shield Batch for my gap closer and defensive Stance One-hand and Shield is a must for primary. For secondary i am using resto staff for the passive a destro staff is viable as well.
Race : Imperial, High elf, Dark elf

Imperial are very versatile with high health regen so all my point went into Magika, i believe High elf would put out more damage but Imperial has better mitigation. I would love to have some feed back as well as constructive criticism that help this build to excel among the many build out there.
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  • R
  • 2
  • 1
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  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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