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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 9.3.5

My Magicka Warden

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Alliance
Ebonheart Pact
Race
Argonian
Class
Warden
Mundusstone
The Thief - Increases the Critical Strike rating by 1333 (2182 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
User
Liccao
Likes
0
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

This is how I run my new main toon. A mag Warden I got my inspiration for this build by a YouTube guy named Liko. And what I have heard he should be one of the best DDs in the game. Right now I make 30k+ dps with fails and wrong gear setups.

I use the Psijiic Order skill. This skillslot is a slot used by two skills but in most fights you use that skill. If you stay close to that boss you are fighting I recommend that you change it to Rearming Trap from the Fighters Guild cus it have no Cast time eks The Serpant from SO whare you stay on the Circle use Rearming trap. If you fight The Mage from AA I will recommend you to stay with the Psijjic Order skill.

How to I start:
If I fight The Serpant I start my rotation with a skill bar where the Psijiic order skill is slotted. Before the encounter you use that Psijiic Order skill and change build whare Rearming trap is slotted. I recommend you to use the addon Alpha gear for that.

For The Mage you will not change setup cuz you are in a range fight so you dont get the dot reaming trap gives.

Why do I use bear?
I use the bear cuz the new change on the passive by Murkmire whare you get 3% more damage instead of 2% pr Animal Companien Skill you have slotted

If you dont like the bear I will use destro ult and ult from Winters Embrace.

And guys remember I am an Argonian main guy therfore I make all my builds for Argonian so you will not use the same CP setup. I recommend you to look for Liko or Alcast there
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
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Health Health
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Stamina Stamina
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  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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