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Build Planer is on Patchlevel 9.3.5
Fangora's Mag Necro
Alliance
Race
Class
Mundusstone
Skill points
0 / 541
Champion points
0 / 3600
User
Fangora1123
Likes
06115
Patch level
Patch 7.2.5
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
HOW TO START PARSE
• Kilt Stacks
• Potion
• Mag dump, start around 30% mag
Backbar : Arcanist (swap)
Frontbar: Blastbones (swap)
Backbar : Barbed Trap, Meteor (swap)
ROTATION:
PART 1:
Blastbones, Boneyard (swap)
Wall of Elements (swap)
PART 2:
Blackbones, Siphon (swap)
Orb (swap)
PART 3:
Blastbones, Degeneration (swap)
Scalding Rune (swap)
PART 4:
Blastbones (swap)
Arcanist, Barbed Trap (swap)
WITH THIS BAR SETUP:
X, Y (swap) Y (swap)
X, B (swap) B (swap)
X, RB (swap) RB (swap)
X (swap) X, LB (swap)
STATIC: Cast 1-4 throughout parse
DYNAMIC: Cast 1-3, 4 on cooldown
*Some general tips:*
-- Light attack *before* each skill, not before barswaps
-- Bar swap to cancel your animations
----> You can cancel your DOTs in parts 1, 2, and 3
----> You can cancel Blastbones, and your Barbed Trap in part 4
-- With Kinra, you can only cast ~2 skills comfortably on your backbar without losing stacks, so it helps to get in the habit of casting your Ult after Parts 1, 2, or 3
----> so, **Blastbones, Front DOT (swap) Back DOT, Meteor (swap)
• Kilt Stacks
• Potion
• Mag dump, start around 30% mag
Backbar : Arcanist (swap)
Frontbar: Blastbones (swap)
Backbar : Barbed Trap, Meteor (swap)
ROTATION:
PART 1:
Blastbones, Boneyard (swap)
Wall of Elements (swap)
PART 2:
Blackbones, Siphon (swap)
Orb (swap)
PART 3:
Blastbones, Degeneration (swap)
Scalding Rune (swap)
PART 4:
Blastbones (swap)
Arcanist, Barbed Trap (swap)
WITH THIS BAR SETUP:
X, Y (swap) Y (swap)
X, B (swap) B (swap)
X, RB (swap) RB (swap)
X (swap) X, LB (swap)
STATIC: Cast 1-4 throughout parse
DYNAMIC: Cast 1-3, 4 on cooldown
*Some general tips:*
-- Light attack *before* each skill, not before barswaps
-- Bar swap to cancel your animations
----> You can cancel your DOTs in parts 1, 2, and 3
----> You can cancel Blastbones, and your Barbed Trap in part 4
-- With Kinra, you can only cast ~2 skills comfortably on your backbar without losing stacks, so it helps to get in the habit of casting your Ult after Parts 1, 2, or 3
----> so, **Blastbones, Front DOT (swap) Back DOT, Meteor (swap)
Action Bars
Champion Rank: 0
- 0
- 0
- 0
Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
- 5x Perfected Bahsei's Mania
- 5x Kinras's Wrath
- 1x Slimecraw
- 1x Harpooner's Wading Kilt
- 1x Perfected Crushing Wall
Passive Abilities
- No passive abilities selected
Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
- Hold down the shift key to unlock the next rank.
Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
Slimecraw
Medium Armor
Legendary
Divines
Glyph of Magicka
Shoulders
Perfected Bahsei's Mania
Light Armor
Legendary
Divines
Glyph of Magicka
Hand
Perfected Bahsei's Mania
Light Armor
Legendary
Divines
Glyph of Magicka
Chest
Perfected Bahsei's Mania
Light Armor
Legendary
Divines
Glyph of Magicka
Waist
Perfected Bahsei's Mania
Light Armor
---
Divines
Glyph of Magicka
Legs
Harpooner's Wading Kilt
Medium Armor
Mythic
Divines
Glyph of Magicka
Feet
Perfected Bahsei's Mania
Light Armor
Legendary
Divines
Glyph of Magicka
Neck
Kinras's Wrath
Accessories
---
---
Glyph of Increase Magical Harm
Ring
Kinras's Wrath
Accessories
---
---
Glyph of Increase Magical Harm
Ring
Kinras's Wrath
Accessories
---
---
Glyph of Increase Magical Harm
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
Kinras's Wrath
Dagger
Legendary
---
Glyph of Poison
Offhand
Kinras's Wrath
Dagger
Legendary
---
Glyph of Flame
Poison
No Poison selected
Main hand
Perfected Crushing Wall
Flame Staff
Legendary
Infused
Glyph of Weapon Damage
Offhand
Perfected Crushing Wall
Flame Staff
Legendary
Infused
Glyph of Weapon Damage
Poison
No Poison selected
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