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  • Click on the Alliance, Race and Class icons to select your options. (Click on the question marks)
  • Use the left mouse button to add a skill point.
  • Use the right mouse button to remove a skill point.
  • You can morph skills with at least one point spent to the parent skill.
  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 481 skill points in the game (Blackwood)!
  • Skyshards: 165
  • Level: 64
  • DLC: 99
  • AvA Ranks: 50
  • Veteran Dungeons: 10
  • Group Dungeons: 14
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
Build Planer is on Patchlevel 7.2.5


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Aldmeri Dominion
The Thief - Increases the Critical Strike rating by 1333 (2182 with 7 Legendary Divine Traits)
Skill points
0 / 481
Champion points
0 / 3600
Patch level
Patch 7.0.9
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
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  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
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    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
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    • Thieves guild
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    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

What do we call this? Magcro? mag necro? magromancer?! Pick your poison, I’m sticking with Mag Necro, regardless of the term used to describe it, this class is INSANE!

This Magicka Necromancer build is built for HIGH single target DPS, great AOE dps and MASSIVE ultimate gain! This build is FUN, has great survival, has a full static rotation which never has to change, has solid sustain and is all round balanced for all PVE content.

Utlizing a rather fun set too making it themed on top of everything else adds to it’s overall appeal!

We do have a couple of pets in our arsenal but unlike the Sorcerer where the abilities have to be double barred in order to have 100% uptime on them, the Necromancer has fire and forget pets. We raise the dead, we use them , and then dump them again.

The corpse system is extremely useful for the necromancer. The Templar can syphon energy from dead bodies of course but the Necromancer is the master of all that is dead. We can consume Ultimate, heals, minions and even resurrect dead bodies/players.

This system DOES make the learning curve a little tricky but don’t worry, all you need to know is explained in detail in the video. The Necromancer can be fun if you are just smashing buttons, however if you have great situational awareness and understand how to take advantage of the bodies around you, then you can become VERY powerful. Also this is not just the bodies from players or enemies, you can physically consume the corpses of your raised pets to benefit you,

In this build consuming corpses is key! We have abilities that do damage over time, we have ground based aoes, we have ultimate regeneration, AND heals all from paying attention to what is dead and what is alive. Clever and planned useage of your corpse consuming skills can completely change the tide of any battle.

In this build you will have all of the above however, covered FOR you. The rotation alone takes full advantage of consuming corpses, setting up some well placed corpses with planned and timed skills to then utilize them when they are present!

As well as the corpse system, we have elements of all kinds in our damage including ice, fire, AND shock! Which makes the Magicka Necromancer the master of all magic!

And last but not least of course, we have an ultimate in the form of a massive flesh abomination which grants major vulnerability to your group. Meaning all players hit the targets affected by 30% more damage! The Necromancer is the only class in the game with this bonus. Play smart and you can be a massive asset to any group!

Key bonuses to the setup

High damage output in both single target AND AOE!

Fire and forget abilities/pets which do NOT require double baring of the same skills (unlike the sorcerer)

Incredible ultimate gain from our Necrotic Potency IF used correctly!

Major Vulnerability (10% damage done increase to target for EVERYONE) from our Colossus Ultimate

At execute range we have a passive which greatly improves our critical chance!

High use of class skills, making it feel like a totally unique setup/class/playstyle

High health bonus JUST for being a Necromancer!

The more you understand about the class, the more powerful you are if you have the ability to take advantage of the situation at the time, ESPECIALLY if there are many many BODIES!
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
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Health Health
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Stamina Stamina
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Set parts

Here you can find the overview of the set parts that are suggested for this build.

Armor Type
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Weapon Type

1. Actionbar

Main hand
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2. Actionbar

Main hand
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